Methods, systems, and devices to determine positioning of content on a cross reality headset display based on movement of the cross reality headset

ABSTRACT

Aspects of the subject disclosure may include, for example, detecting a user operating a cross reality headset, receiving a first location of the cross reality headset, providing image content and audio content to the cross reality headset, and receiving a second location of the cross reality headset. Further embodiments can include determining the cross reality headset is stationary based on the first location and the second location resulting in a determination, and providing instructions to the cross reality headset to adjust positioning the image content on a display of the cross reality headset and to provide the audio content according to the determination resulting in an adjustment of the positioning of the image content. The cross reality headset presents the image content according to the adjustment on the display. The cross reality headset provides the audio content. Other embodiments are disclosed.

FIELD OF THE DISCLOSURE

The subject disclosure relates to methods, systems, and devices todetermine positioning of content on a cross reality headset displaybased on movement of the cross reality headset.

BACKGROUND

The current state of the art related to cross reality headset has a useroperating a cross reality headset (e.g., augmented reality headset,virtual reality headset, mixed reality headset, etc.) while stationary.However, there may be sometimes that the user may be walking whileoperating the cross reality headset. Content can be provided to thecross reality headset and presented on the display of the cross realityheadset without regard to whether the user is stationary or walkingwhile operating the cross reality headset.

BRIEF DESCRIPTION OF THE DRAWINGS

Reference will now be made to the accompanying drawings, which are notnecessarily drawn to scale, and wherein:

FIG. 1 is a block diagram illustrating an exemplary, non-limitingembodiment of a communications network in accordance with variousaspects described herein.

FIGS. 2A-2F are block diagrams illustrating example, non-limitingembodiments of systems functioning within the communication network ofFIG. 1 in accordance with various aspects described herein.

FIGS. 2G-2I depict illustrative embodiments of methods in accordancewith various aspects described herein.

FIG. 3 is a block diagram illustrating an example, non-limitingembodiment of a virtualized communication network in accordance withvarious aspects described herein.

FIG. 4 is a block diagram of an example, non-limiting embodiment of acomputing environment in accordance with various aspects describedherein.

FIG. 5 is a block diagram of an example, non-limiting embodiment of amobile network platform in accordance with various aspects describedherein.

FIG. 6 is a block diagram of an example, non-limiting embodiment of acommunication device in accordance with various aspects describedherein.

DETAILED DESCRIPTION

The subject disclosure describes, among other things, illustrativeembodiments for detecting a user operating a cross reality headset,receiving a first location of the cross reality headset, providing agroup of image content and a group of audio content to the cross realityheadset, receiving a second location of the cross reality headset.Further embodiments can include determining the cross reality headset isstationary based on the first location and the second location resultingin a determination, and providing instructions to the cross realityheadset to adjust positioning the group of image content on a display ofthe cross reality headset and to provide the group of audio contentaccording to the determination resulting in an adjustment of thepositioning of the group of image content. The cross reality headsetpresents the group of image content according to the adjustment on thedisplay. The cross reality headset provides the group of audio content.Other embodiments are described in the subject disclosure.

One or more aspects of the subject disclosure include a device. Thedevice can comprise a processing system including a processor, and amemory that stores executable instructions that, when executed by theprocessing system, facilitate performance of operations. The operationscan comprise detecting a user operating a cross reality headset,receiving a first location of the cross reality headset, providing agroup of image content and a group of audio content to the cross realityheadset, and receiving a second location of the cross reality headset.Further operations can comprise determining the cross reality headset isstationary based on the first location and the second location resultingin a determination, and providing instructions to the cross realityheadset to adjust positioning the group of image content on a display ofthe cross reality headset and to provide the group of audio contentaccording to the determination resulting in an adjustment of thepositioning of the group of image content. The cross reality headsetpresents the group of image content according to the adjustment on thedisplay. The cross reality headset provides the group of audio content.

One or more aspects of the subject disclosure include a machine-readablemedium, comprising executable instructions that, when executed by aprocessing system including a processor, facilitate performance ofoperations. The operations can comprise detecting a user operating across reality headset, receiving a first location of the cross realityheadset, providing a group of image content and a group of audio contentto the cross reality headset, and receiving a second location of thecross reality headset. Further operations comprise determining the crossreality headset is in motion based on the first location and the secondlocation resulting in a first determination, and providing instructionsto the cross reality headset to adjust positioning of the group of imagecontent on a display of the cross reality headset and to provide thegroup of audio content according to the first determination resulting inan adjustment of the positioning of the group of image content. Thecross reality headset presents the group of image content according tothe adjustment on the display. The cross reality headset provides thegroup of audio content.

One or more aspects of the subject disclosure include a method. Themethod can comprise detecting, by a processing system including aprocessor, a user operating a cross reality headset, receiving, by theprocessing system, a first location of the cross reality headset,providing, by the processing system, a group of image content and agroup of audio content to the cross reality headset, and receiving, bythe processing system, a second location of the cross reality headset.Further, the method can comprise determining, by the processing system,the cross reality headset is in motion based on the first location andthe second location resulting in a first determination, and obtaining,by the processing system, a speed threshold. In addition, the method cancomprise determining, by the processing system, a speed of the motionexceeds the speed threshold resulting a second determination, andproviding, by the processing system, instructions to the cross realityheadset to adjust positioning of the group of image content on a displayof the cross reality headset and to provide the group of audio contentaccording to the first determination and the second determinationresulting in an adjustment of the group of image content. The crossreality headset presents the group of image content according to theadjustment on the display. The cross reality headset provides the groupof audio content.

Referring now to FIG. 1, a block diagram is shown illustrating anexample, non-limiting embodiment of a system 100 in accordance withvarious aspects described herein. For example, system 100 can facilitatein whole or in part determining whether a cross reality headset is inmotion and providing instructions to the cross reality headset to adjustthe position of image content on its display according to whether it isin motion. In particular, a communications network 125 is presented forproviding broadband access 110 to a plurality of data terminals 114 viaaccess terminal 112, wireless access 120 to a plurality of mobiledevices 124 and vehicle 126 via base station or access point 122, voiceaccess 130 to a plurality of telephony devices 134, via switching device132 and/or media access 140 to a plurality of audio/video displaydevices 144 via media terminal 142. In addition, communication network125 is coupled to one or more content sources 175 of audio, video,graphics, text and/or other media. While broadband access 110, wirelessaccess 120, voice access 130 and media access 140 are shown separately,one or more of these forms of access can be combined to provide multipleaccess services to a single client device (e.g., mobile devices 124 canreceive media content via media terminal 142, data terminal 114 can beprovided voice access via switching device 132, and so on).

The communications network 125 includes a plurality of network elements(NE) 150, 152, 154, 156, etc. for facilitating the broadband access 110,wireless access 120, voice access 130, media access 140 and/or thedistribution of content from content sources 175. The communicationsnetwork 125 can include a circuit switched or packet switched network, avoice over Internet protocol (VoIP) network, Internet protocol (IP)network, a cable network, a passive or active optical network, a 4G, 5G,or higher generation wireless access network, WIMAX network,UltraWideband network, personal area network or other wireless accessnetwork, a broadcast satellite network and/or other communicationsnetwork.

In various embodiments, the access terminal 112 can include a digitalsubscriber line access multiplexer (DSLAM), cable modem terminationsystem (CMTS), optical line terminal (OLT) and/or other access terminal.The data terminals 114 can include personal computers, laptop computers,netbook computers, tablets or other computing devices along with digitalsubscriber line (DSL) modems, data over coax service interfacespecification (DOCSIS) modems or other cable modems, a wireless modemsuch as a 4G, 5G, or higher generation modem, an optical modem and/orother access devices.

In various embodiments, the base station or access point 122 can includea 4G, 5G, or higher generation base station, an access point thatoperates via an 802.11 standard such as 802.11n, 802.11ac or otherwireless access terminal. The mobile devices 124 can include mobilephones, e-readers, tablets, phablets, wireless modems, and/or othermobile computing devices.

In various embodiments, the switching device 132 can include a privatebranch exchange or central office switch, a media services gateway, VoIPgateway or other gateway device and/or other switching device. Thetelephony devices 134 can include traditional telephones (with orwithout a terminal adapter), VoIP telephones and/or other telephonydevices.

In various embodiments, the media terminal 142 can include a cablehead-end or other TV head-end, a satellite receiver, gateway or othermedia terminal 142. The display devices 144 can include televisions withor without a set top box, personal computers and/or other displaydevices.

In various embodiments, the content sources 175 include broadcasttelevision and radio sources, video on demand platforms and streamingvideo and audio services platforms, one or more content data networks,data servers, web servers and other content servers, and/or othersources of media.

In various embodiments, the communications network 125 can includewired, optical and/or wireless links and the network elements 150, 152,154, 156, etc. can include service switching points, signal transferpoints, service control points, network gateways, media distributionhubs, servers, firewalls, routers, edge devices, switches and othernetwork nodes for routing and controlling communications traffic overwired, optical and wireless links as part of the Internet and otherpublic networks as well as one or more private networks, for managingsubscriber access, for billing and network management and for supportingother network functions.

FIGS. 2A-2F are block diagrams illustrating example, non-limitingembodiments of systems functioning within the communication network ofFIG. 1 in accordance with various aspects described herein. Referring toFIG. 2A, in one or more embodiments, the system 200 can include a mediacontent server 202 and an advertisement server 204 communicativelycoupled to each other as well as to a cross reality headset 206 (i.e.,XR headset) associated with a user over a communication network 205. Thecross reality headset 206 can comprise an augmented reality headset, amixed reality headset, a virtual reality headset, or a combinationthereof. The communication network 205 can comprise a wirelesscommunication network, a wired communication network, or a combinationthereof. In some embodiments, the communication network can comprise a5G mobile network. Each of the media content server 202 and theadvertisement server 204 can be a single server, a group of servers, avirtual server, a cloud server, or a combination thereof. The mediacontent server 202 and the advertisement server 204 can provide mediacontent and/or advertisement content to the cross reality headset 206over communication network 205 for the cross reality headset 206 topresent on a display to the user 208. Each of the media content and theadvertisement content can comprise a group of image content and/or agroup of audio content. In some embodiments, the user 208 can bestationary while viewing the media content and/or advertisement contenton the display of the cross reality headset. In other embodiments, theuser 208 can be in motion while viewing the media content and/oradvertisement content on the display of the cross reality headset.

In one or more embodiments, the user may be in motion by walking whilewearing the cross reality headset 206 or by driving a motor vehiclewhile wearing the cross reality headset. Further, the cross realityheadset 206 includes a display that shows the user's field of view. Thefield of view can comprise a periphery and a center. In someembodiments, the media content server 202 can detect that the crossreality headset is in motion and in response provide instructions not todisplay media content and/or advertisement content in the center of thefield of view but only in the periphery of the field of view so as notto distract the user 208 from walking and possibly running into objectsalong its path. In other embodiments, the media content server 202 canprovide instructions to provide only audio content and not display anyimage content in the field of view to further avoid any distraction toavoid object in the user's path while walking or driving a motorvehicle.

Referring to FIG. 2B, the cross reality headset 206 can comprise a crossreality headset with a receptacle for a smartphone 212 in which asmartphone 214 can be integrated with cross reality headset 206.Further, the media content server 202 and the advertisement server 204can provide media content and/or advertisement content to the smartphone214, which can then present the media content and/or advertisementcontent on the display of the cross reality headset 206.

Referring to FIG. 2C, in one or more embodiments, the media contentserver 202 can detect the user 208 operating the cross reality headset206. That is, the cross reality headset can provide an indication thatcomprises a signal, message, alert, or notification to the media contentserver 202 that the cross reality headset 206 is in operation. Further,the media content server 202 can receive a first location of the crossreality headset 206 from the cross reality headset 206. That is, thecross reality headset 206 can comprise global positioning system (GPS)capability or functions to determine its location. The cross realityheadset 206 can provide a first location in response to receiving arequest from the media content server 202. In some embodiments, thecross reality headset 206 can provide the location of the cross realityheadset 206 at different time periods to the media content server 202automatically. In addition, the media content server 202 can providemedia content to the cross reality headset 206. The media content cancomprise a group of image content and a group of audio content. Themedia content can comprise video content that comprises a portion of thegroup of image content and a portion of the group of audio content. Insome embodiments the media content can comprise social media content.Also, the media content server 202 can instruct the advertisement server204 to provide the cross reality headset 206 with advertisement contentand the advertisement server 204 provides the cross reality headset 206with the advertisement content accordingly. The advertisement contentcan comprise a portion of the group of image content and a portion ofthe group of audio content. The advertisement content can comprise videocontent that comprises a portion of the group of image content and aportion of the group of audio content.

In one or more embodiments, the media content server 202 can receive asecond location of the cross reality headset 206. Further, the mediacontent server 202 can determine that the cross reality headset 206 isstationary based on the first location and the second location resultingin a determination. That is, the media content server 202 can determinethat the first location and the second location is substantially thesame location. Thus, if the cross reality headset 206 is stationary andnot moving, then there is no safety risk of the user 208 beingdistracted by the media content and/or advertisement content in thefield of view of the display 216. Therefore, the media content server202 can provide instructions to the cross reality headset to adjust theposition of the media content and/or advertisement content in the fieldof view on the display 216. For example, the media content can comprisevideo content 218 and social media content 220. The instructions canindicate the cross reality headset to adjust the position of the videocontent 218 to be in the center of the field of view on the display 216and to adjust the position of the social media content 220 to be in theperiphery of the field of view on the display 216. Further, theadvertisement content can comprise a first advertisement 222 and asecond advertisement 224. The instructions can indicate the adjust theposition of the first advertisement 222 and the position of the secondadvertisement 224 to the periphery of the field of view of the display216.

Referring to FIG. 2D, in one or more embodiments, the media contentserver 202 detects the user 208 is in motion and provides instructionsto the cross reality headset 206 not to present image content in acenter of the field of view of the display 216 a so that the user 208 isnot distracted by any image content in the center of the field of viewand thereby avoid any objects in the user's path. Specifically, in oneor more embodiments, the media content server 202 can detect the user208 is operating the cross reality headset as described herein. Further,the media content server 202 can receive a first location of the crossreality headset 206 as described herein from the cross reality headset206. The media content server 202 can also record a first time period atwhich it received the first location of the cross reality headset 206.In addition, the media content server 202 can provide media content(including social media content) to the cross reality headset 206 thatincludes groups of image content and groups of audio content. Also, themedia content server 202 can instruct an advertisement server 202 toprovide advertisement content that can includes groups of image contentand groups of audio content. Also, the media content server 202 canreceive a second location of the cross reality headset 206 as describedherein from the cross reality headset 206. The media content server 202can also record a second time period at which it received the secondlocation of the cross reality headset 206.

In one or more embodiments, the media content server 202 can determinethat the cross reality headset is in motion based on the first locationof the cross reality headset 206 and the second location of the crossreality headset 206 resulting in a first determination. That is, themedia content server 202 can determine a distance traveled by the crossreality headset 206 between the first location and the second locationas well as the time it took to travel the distance based on the timedifference between the first time period and the second time period.Thus, the media content server 202 can determine the speed of the crossreality headset from the distance traveled over the time difference andthe direction in which the cross reality headset 206 is traveling todetermine that the cross reality headset 206 is in motion therebydetermining its speed or velocity.

In one or more embodiments, the media content server 202 can provideinstructions to the cross reality headset to adjust positioning of themedia content and/or advertisement content including the respectivegroups of image content on a display of the cross reality headset and toprovide the groups of audio content according to the determination ofthe cross reality headset is in motion resulting in an adjustment of thepositioning of the group of image content. The cross reality headset canpresent the groups of image content according to the adjustment on thedisplay and the cross reality headset provides the group of audiocontent accordingly.

In one or more embodiments, the media content server 202 can obtain afirst velocity threshold and obtain a second velocity threshold. In someembodiments, the media content server 202 can be configured with thesevelocity thresholds by administration personnel. In other embodiments,the user 208 can provider user-generated input by voice command or bythe touchscreen graphical user interface of a smartphone integrated intothe cross reality headset (in some embodiments) that indicates the firstvelocity threshold and the second velocity threshold. In one example,the first velocity threshold can be 3 miles per hour (mph) and secondvelocity threshold can be 15 mph. The media content server 202 candetermine the velocity of the cross reality headset 206 can be betweenthe first velocity threshold and the second velocity threshold resultingin a second determination that indicates that the user may be walkingwhile wearing the cross reality headset 206. The media content server202 can provide instructions to the cross reality headset 206 to presentthe media content and advertisement content (and the respective groupsof image content and groups of audio content) according to the seconddetermination that can indicate not present the groups image contentwithin a center 226 of the field of view of the display 216 a of thecross reality headset 206. That is, the center 226 of the field of viewcan be considered a “No Content Zone” so as not distract the user 208while he/she is walking to view any objects in the user's path andreduce any safety risk. However, the instructions according to thesecond determination can indicate to provide image content related tomedia content and the advertisement content in the periphery of thefield of view of the display 216 a. For example, social media content220, video content 218 a, and advertisement content 224 can be presentedon the periphery of the field of view. Positioning image content in theperiphery of the field of view reduces the likelihood that the user 208would be distracted in viewing objects in the user's path. Also, thegroups of audio content can be provided by the cross reality headset 206without distracting the user 208.

Referring to FIG. 2E, in one or more embodiments, the media contentserver 202 can detect that the cross reality headset 206 is traveling ata velocity greater than a velocity threshold (e.g., 15 mph) indicatingthat the user can be driving in a motor vehicle 232. Specifically, themedia content server 202 can detect a user 208 is operating a crossreality headset 206. Further, the media content server 202 can receive afirst location of the cross reality headset 206 at a first time periodfrom the cross reality headset 206 as described herein. In addition, themedia content server 202 can provide media content to the cross realityheadset 206 and/or instruct the advertisement server 204 to provideadvertisement content to the cross reality headset 206. The mediacontent and advertisement content can each include groups of imagecontent and groups of audio content. Also, the media content server 202can receive a second location of the cross reality headset at a secondtime period as described herein from the cross reality headset 206.Further, the media content server 202 can determine the cross realityheadset is in motion, as described herein, based on the first locationand the second location resulting in a first determination. In addition,the media content server 202 can obtain a velocity threshold (e.g., 15mph) as described herein. Also, the media content server 202 candetermine a velocity of the motion exceeds the velocity thresholdresulting in a second determination. Further, the media content server202 can provide instructions to the cross reality headset to adjustpositioning of the group of image content on a display of the crossreality headset and to provide the group of audio content according tothe first determination and the second determination resulting in anadjustment of the group of image content. The cross reality headset 206presents the group of image content according to the adjustment on thedisplay, and the cross reality headset provides the group of audiocontent. For example, the instructions can indicate not to present anyimage content in the field of view of the display 216 b of the crossreality headset 206. That is, due to the user is in motion and at avelocity exceeding the velocity threshold, the entire field of view 226a can be a “No Content Zone.” However, the instructions can indicate thecross reality headset 206 to provide audio content 234.

In one or more embodiments, sensors communicatively coupled to the crossreality headset 206 can indicate that the user is likely a passenger inthe motor vehicle 232. For example, the sensors can include imagecapture devices that capture images of the user environment within themotor vehicle 232 that shows the user is sitting in the front passengerseat or in a rear passenger seat of the motor vehicle 232. Further, thesensors can indicate that the user is facing substantially perpendicularto the direction of travel (e.g., as determined by thespeed/direction/velocity of the cross reality headset 206 describedherein) indicating that the user 208 is likely a passenger on a publictransportation vehicle. In addition, the user can provide user-generatedinput described herein (e.g., via voice command or touch screen userinterface) that indicates that the user is a passenger in the motorvehicle 232. Any sensor information and/or user-generated inputcollected by the cross reality headset 206 indicating that the user 208is a passenger in a motor vehicle can be provided to the media contentserver 202 and in response the media content server 202 can provideinstructions to adjust the position of media content, including groupsof image content, on the display of the cross reality headset. Forexample, the instructions can indicate to the cross reality headset 206to present media content including groups of image content in the centeras well as in the periphery of the field of view of the display of thecross reality headset 206.

In one or more embodiments, portions or all of the functions of themedia content server 202 described herein can be incorporated into thecross reality headset.

Referring to FIG. 2F, in one or more embodiments, the system 235 caninclude a sensors module 236, movement module 238, rules module 240,feedback module 242, and content playback module 244. In someembodiments, some or all of the modules shown in FIG. 2F can beincorporated in a cross reality headset while in other embodiments someor all of the modules can be incorporated into a media content server202. The modules described in FIG. 2F can include both software andhardware components. The sensors module 236 can include sensors such asLIDAR (e.g., light detection and ranging remote sensing) and imagecapture devices to detect objects in a user's path and provide feedbackto the user alerting the user of the objects accordingly. In addition,the sensors module can capture images of the user's environment todetermine whether the user is a driver or passenger in a motor vehicle.The sensors modules 236 can implement image recognition techniques torecognize objects and the user environment. The movement module 238 candetermine whether the cross reality headset is in motion by receivingdifferent locations of the cross reality headset over different timeperiods and calculating the distance traveled between locations, timedifference in traveling the distance, and the direction of travel todetermine the velocity of motion associated with the cross realityheadset. Further, the movement module 238 can provide instructions tothe cross reality headset to present or not present image content in thecenter or periphery of the field of view of the display of the crossreality headset so as not to distract a user from viewing objects in theuser's path. Also, the rules module 240 can provide rules to determinewhether to present or not present image content in the center orperiphery of the field of view of the display of the cross realityheadset. For example, the rules module can provide velocity thresholdsto indicate whether the user is walking or driving a motor vehicle.Further, if the user is determined to be walking or driving, the rulesmodule 240 can provide instructions not to present image content in thecenter and/or the periphery of the field of view if the velocity of thecross reality headset exceeds a velocity threshold. The feedback module242 can indicate to the user that the cross reality headset is notpresenting image content in the center and/or periphery of the field ofview due to the user walking or driving. The user can then provideuser-generated input accordingly. That is, for example, the user can bea passenger in a motor vehicle and not driving such that theuser-generated input can indicate so, and the cross reality headset canpresent image content in the center and/or periphery of the field ofview. The content playback module 244 can provide instructions topresent or not present image content in the field of view (or in thecenter or periphery thereof) of the display of the cross reality headsetas well as feedback (e.g., visual/audio safety alerts indicating notpresenting image content in the field of view due to the user walking ordriving and/or alerting the user of objects in the user's path). Thecontent playback module can include presenting (or providinginstructions to present) 3D objects, text, voice, animations,interactions (e.g., social media, user-generated input), etc.

FIGS. 2G-2I depict illustrative embodiments of methods in accordancewith various aspects described herein. The portions or all of the stepsof method 245, method 260, and method 275 can be implemented by a mediacontent server and/or a cross reality headset. As an example, the method245, method 260, and method 275 are described as being implemented by amedia content server.

Referring to FIG. 2G, in one or more embodiments, the method 245 caninclude the media content server, at 246, detecting a user operating across reality headset. Further, the method 245 can include the mediacontent server, at 248, receiving a first location of the cross realityheadset. In addition, the method 245 can include the media contentserver, at 250, providing a group of image content and a group of audiocontent to the cross reality headset. Also, the method 245 can includethe media content server, at 252 receiving a second location of thecross reality headset. Further, the method 245 can include the mediacontent server, at 254, determining the cross reality headset isstationary based on the first location and the second location resultingin a determination. In addition, the method 245 can include the mediacontent server, at 256, providing instructions to the cross realityheadset to adjust positioning the group of image content on a display ofthe cross reality headset and to provide the group of audio contentaccording to the determination resulting in an adjustment of thepositioning of the group of image content. The cross reality headsetpresents the group of image content according to the adjustment on thedisplay, and the cross reality headset provides the group of audiocontent.

In one or more embodiments, video content (or media content) cancomprise a first portion of the group of image content and a firstportion of the group of audio content. Further, the display presents afield of view of the user, wherein the field of view comprises aperiphery and a center. In addition, the providing of the instructionscan comprise providing instructions to the cross reality headset topresent a second portion of the group of image content on the peripheryof the field of view according to the adjustment. The cross realityheadset presents the second portion of the group of image content on theperiphery of the field of view according to the adjustment. Also, theproviding of the instructions comprises providing instructions to thecross reality headset to present a third portion of the group of imagecontent in the center of the field of view according to the adjustment.The cross reality headset presents the third portion of the group ofimage content in the center of the field of view according to theadjustment. In some embodiments, the second portion and/or the thirdportion of the group of image content comprises an advertisement.Further, the cross reality headset comprises one of an augmented realityheadset, mixed reality headset, or a virtual reality headset.

Referring to FIG. 2H, in one or more embodiments, the method 260 caninclude the media content server, at 262, detecting a user operating across reality headset. Further, the method 260 can include the mediacontent server, at 264, receiving a first location of the cross realityheadset. In addition, the method 260 can include the media contentserver, at 266, providing a group of image content and a group of audiocontent to the cross reality headset. Also, the method 260 can includethe media content server, at 268, receiving a second location of thecross reality headset. Further, the method 260 can include the mediacontent server, at 270, determining the cross reality headset is inmotion based on the first location and the second location resulting ina first determination.

In one or more embodiments, the method 260 can include the media contentserver, at 272, obtaining a first velocity (or speed) threshold andobtaining a second velocity (or speed) threshold. Further, the method260 can include the media content server, at 273, determining thevelocity (or speed) of the motion associated with the cross realityheadset exceeds the first velocity (or speed) threshold and determiningthe velocity (or speed) of the motion associated with the cross realityheadset does not exceed the second velocity (or speed) thresholdresulting in a second determination. In addition, the method 260 caninclude the media content server, at 274, providing instructions to thecross reality headset to adjust positioning of the group of imagecontent on a display of the cross reality headset and to provide thegroup of audio content according to the first determination resulting inan adjustment of the positioning of the group of image content. Thecross reality headset presents (or not present) the group of imagecontent according to the adjustment on the display, and the crossreality headset provides the group of audio content.

In one or more embodiments, video content (or media content) comprises afirst portion of the group of image content and a first portion of thegroup of the audio content. Further, the display presents a field ofview of the user, wherein the field of view comprises a periphery and acenter. In addition, the method 260 can include the media contentserver, at 271, detecting a velocity (or speed) of the motion associatedwith the cross reality headset based on the first location and thesecond location. Also, the providing of the instructions comprisesproviding the instructions to the cross reality headset to adjust thepositioning of the group of image content according to the velocity (orspeed) of the motion associated with the cross reality headset. Further,the providing of the instructions comprises providing the instructionsto the cross reality headset to adjust the positioning of the group ofimage content according to the second determination resulting in theadjustment. The cross reality headset presents the group of imagecontent in the periphery of the field of view according to theadjustment. The cross reality headset can comprise one of an augmentedreality headset, mixed reality headset, or a virtual reality headset.

Referring to FIG. 2I, in one or more embodiments, the method 275 caninclude the media content server, at 276, detecting a user operating across reality headset. Further, the method 275 can include the mediacontent server, at 278, receiving a first location of the cross realityheadset. In addition, the method 275 can include the media contentserver, at 280, providing a group of image content and a group of audiocontent to the cross reality headset. Also, the method 275 can includethe media content server, at 282, receiving, a second location of thecross reality headset. Further, the method 275 can include the mediacontent server, at 284, determining the cross reality headset is inmotion based on the first location and the second location resulting ina first determination. In addition, the method 275 can include the mediacontent server, at 286, obtaining a velocity (or speed) threshold. Also,the method 275 can include the media content server, at 288, determininga velocity (or speed) of the motion exceeds the velocity (or speed)threshold resulting in a second determination. Further, the method 275can include the media content server, at 290, providing instructions tothe cross reality headset to adjust positioning of the group of imagecontent on a display of the cross reality headset and to provide thegroup of audio content according to the first determination and thesecond determination resulting in an adjustment of the group of imagecontent. The cross reality headset presents (or not) the group of imagecontent according to the adjustment on the display, the cross realityheadset provides the group of audio content.

In one or more embodiments, the instructions indicate to the crossreality headset not to present the group of image content on thedisplay. Further, the instructions indicate to the cross reality headsetto present only the group of audio content. In addition, video content(or media content) can comprise a video portion (or media content) thatincludes a portion of the group of image content and the video content(or media content) can comprise an audio portion that includes a portionof the group of audio content. The instructions indicate to provide onlythe audio portion of the video content (or media content).

Embodiments can include combining the method 245, method 260, and/ormethod 275. For example, the media content server can determine thecross reality head set is stationary over one time interval and providesinstructions to adjust the position of image content to be positioned ina center of a field of view of the display of the cross reality headset.However, the media content server can then detect that the cross realityheadset is in motion at a velocity (or speed) that exceeds one or morevelocity (or speed) thresholds at another time interval and providesinstructions to adjust the position of the image content to not bepresented in the center of the field of view and presented only in theperiphery of the field of view. In other embodiments, the media contentserver can provide instructions to not to present any image content inthe field of view but only provide audio content.

While for purposes of simplicity of explanation, the respectiveprocesses are shown and described as a series of blocks in FIG. 2G, FIG.2H, and FIG. 2I, it is to be understood and appreciated that the claimedsubject matter is not limited by the order of the blocks, as some blocksmay occur in different orders and/or concurrently with other blocks fromwhat is depicted and described herein. Moreover, not all illustratedblocks may be required to implement the methods described herein. Insome embodiments, one block can be performed in response to anotherblock.

Further, portions of some embodiments described herein can be combinedwith portions of other embodiments.

Referring now to FIG. 3, a block diagram 300 is shown illustrating anexample, non-limiting embodiment of a virtualized communication networkin accordance with various aspects described herein. In particular avirtualized communication network is presented that can be used toimplement some or all of the subsystems and functions of system 100, thesubsystems and functions of systems 200, 210, 215, 225, 230, 235, andmethods 245, 260, 270 presented in FIGS. 1, 2A-2I, and 3. For example,virtualized communication network 300 can facilitate in whole or in partdetermining whether a cross reality headset is in motion and providinginstructions to the cross reality headset to adjust the position ofimage content on its display according to whether it is in motion.

In particular, a cloud networking architecture is shown that leveragescloud technologies and supports rapid innovation and scalability via atransport layer 350, a virtualized network function cloud 325 and/or oneor more cloud computing environments 375. In various embodiments, thiscloud networking architecture is an open architecture that leveragesapplication programming interfaces (APIs); reduces complexity fromservices and operations; supports more nimble business models; andrapidly and seamlessly scales to meet evolving customer requirementsincluding traffic growth, diversity of traffic types, and diversity ofperformance and reliability expectations.

In contrast to traditional network elements—which are typicallyintegrated to perform a single function, the virtualized communicationnetwork employs virtual network elements (VNEs) 330, 332, 334, etc. thatperform some or all of the functions of network elements 150, 152, 154,156, etc. For example, the network architecture can provide a substrateof networking capability, often called Network Function VirtualizationInfrastructure (NFVI) or simply infrastructure that is capable of beingdirected with software and Software Defined Networking (SDN) protocolsto perform a broad variety of network functions and services. Thisinfrastructure can include several types of substrates. The most typicaltype of substrate being servers that support Network FunctionVirtualization (NFV), followed by packet forwarding capabilities basedon generic computing resources, with specialized network technologiesbrought to bear when general purpose processors or general purposeintegrated circuit devices offered by merchants (referred to herein asmerchant silicon) are not appropriate. In this case, communicationservices can be implemented as cloud-centric workloads.

As an example, a traditional network element 150 (shown in FIG. 1), suchas an edge router can be implemented via a VNE 330 composed of NFVsoftware modules, merchant silicon, and associated controllers. Thesoftware can be written so that increasing workload consumes incrementalresources from a common resource pool, and moreover so that it'selastic: so the resources are only consumed when needed. In a similarfashion, other network elements such as other routers, switches, edgecaches, and middle-boxes are instantiated from the common resource pool.Such sharing of infrastructure across a broad set of uses makes planningand growing infrastructure easier to manage.

In an embodiment, the transport layer 350 includes fiber, cable, wiredand/or wireless transport elements, network elements and interfaces toprovide broadband access 110, wireless access 120, voice access 130,media access 140 and/or access to content sources 175 for distributionof content to any or all of the access technologies. In particular, insome cases a network element needs to be positioned at a specific place,and this allows for less sharing of common infrastructure. Other times,the network elements have specific physical layer adapters that cannotbe abstracted or virtualized, and might require special DSP code andanalog front-ends (AFEs) that do not lend themselves to implementationas VNEs 330, 332 or 334. These network elements can be included intransport layer 350.

The virtualized network function cloud 325 interfaces with the transportlayer 350 to provide the VNEs 330, 332, 334, etc. to provide specificNFVs. In particular, the virtualized network function cloud 325leverages cloud operations, applications, and architectures to supportnetworking workloads. The virtualized network elements 330, 332 and 334can employ network function software that provides either a one-for-onemapping of traditional network element function or alternately somecombination of network functions designed for cloud computing. Forexample, VNEs 330, 332 and 334 can include route reflectors, domain namesystem (DNS) servers, and dynamic host configuration protocol (DHCP)servers, system architecture evolution (SAE) and/or mobility managemententity (MME) gateways, broadband network gateways, IP edge routers forIP-VPN, Ethernet and other services, load balancers, distributers andother network elements. Because these elements don't typically need toforward large amounts of traffic, their workload can be distributedacross a number of servers—each of which adds a portion of thecapability, and overall which creates an elastic function with higheravailability than its former monolithic version. These virtual networkelements 330, 332, 334, etc. can be instantiated and managed using anorchestration approach similar to those used in cloud compute services.

The cloud computing environments 375 can interface with the virtualizednetwork function cloud 325 via APIs that expose functional capabilitiesof the VNEs 330, 332, 334, etc. to provide the flexible and expandedcapabilities to the virtualized network function cloud 325. Inparticular, network workloads may have applications distributed acrossthe virtualized network function cloud 325 and cloud computingenvironment 375 and in the commercial cloud, or might simply orchestrateworkloads supported entirely in NFV infrastructure from these thirdparty locations.

Turning now to FIG. 4, there is illustrated a block diagram of acomputing environment in accordance with various aspects describedherein. In order to provide additional context for various embodimentsof the embodiments described herein, FIG. 4 and the following discussionare intended to provide a brief, general description of a suitablecomputing environment 400 in which the various embodiments of thesubject disclosure can be implemented. In particular, computingenvironment 400 can be used in the implementation of network elements150, 152, 154, 156, access terminal 112, base station or access point122, switching device 132, media terminal 142, and/or VNEs 330, 332,334, etc. Each of these devices can be implemented viacomputer-executable instructions that can run on one or more computers,and/or in combination with other program modules and/or as a combinationof hardware and software. For example, computing environment 400 canfacilitate in whole or in part determining whether a cross realityheadset is in motion and providing instructions to the cross realityheadset to adjust the position of image content on its display accordingto whether it is in motion. Further, the media content server,advertisement server, cross reality headset, smartphone, sensors module,movement module, rules module, feedback module, and content module cancomprise the computing environment 400 or portions thereof.

Generally, program modules comprise routines, programs, components, datastructures, etc., that perform particular tasks or implement particularabstract data types. Moreover, those skilled in the art will appreciatethat the methods can be practiced with other computer systemconfigurations, comprising single-processor or multiprocessor computersystems, minicomputers, mainframe computers, as well as personalcomputers, hand-held computing devices, microprocessor-based orprogrammable consumer electronics, and the like, each of which can beoperatively coupled to one or more associated devices.

As used herein, a processing circuit includes one or more processors aswell as other application specific circuits such as an applicationspecific integrated circuit, digital logic circuit, state machine,programmable gate array or other circuit that processes input signals ordata and that produces output signals or data in response thereto. Itshould be noted that while any functions and features described hereinin association with the operation of a processor could likewise beperformed by a processing circuit.

The illustrated embodiments of the embodiments herein can be alsopracticed in distributed computing environments where certain tasks areperformed by remote processing devices that are linked through acommunications network. In a distributed computing environment, programmodules can be located in both local and remote memory storage devices.

Computing devices typically comprise a variety of media, which cancomprise computer-readable storage media and/or communications media,which two terms are used herein differently from one another as follows.Computer-readable storage media can be any available storage media thatcan be accessed by the computer and comprises both volatile andnonvolatile media, removable and non-removable media. By way of example,and not limitation, computer-readable storage media can be implementedin connection with any method or technology for storage of informationsuch as computer-readable instructions, program modules, structured dataor unstructured data.

Computer-readable storage media can comprise, but are not limited to,random access memory (RAM), read only memory (ROM), electricallyerasable programmable read only memory (EEPROM), flash memory or othermemory technology, compact disk read only memory (CD-ROM), digitalversatile disk (DVD) or other optical disk storage, magnetic cassettes,magnetic tape, magnetic disk storage or other magnetic storage devicesor other tangible and/or non-transitory media which can be used to storedesired information. In this regard, the terms “tangible” or“non-transitory” herein as applied to storage, memory orcomputer-readable media, are to be understood to exclude onlypropagating transitory signals per se as modifiers and do not relinquishrights to all standard storage, memory or computer-readable media thatare not only propagating transitory signals per se.

Computer-readable storage media can be accessed by one or more local orremote computing devices, e.g., via access requests, queries or otherdata retrieval protocols, for a variety of operations with respect tothe information stored by the medium.

Communications media typically embody computer-readable instructions,data structures, program modules or other structured or unstructureddata in a data signal such as a modulated data signal, e.g., a carrierwave or other transport mechanism, and comprises any informationdelivery or transport media. The term “modulated data signal” or signalsrefers to a signal that has one or more of its characteristics set orchanged in such a manner as to encode information in one or moresignals. By way of example, and not limitation, communication mediacomprise wired media, such as a wired network or direct-wiredconnection, and wireless media such as acoustic, RF, infrared and otherwireless media.

With reference again to FIG. 4, the example environment can comprise acomputer 402, the computer 402 comprising a processing unit 404, asystem memory 406 and a system bus 408. The system bus 408 couplessystem components including, but not limited to, the system memory 406to the processing unit 404. The processing unit 404 can be any ofvarious commercially available processors. Dual microprocessors andother multiprocessor architectures can also be employed as theprocessing unit 404.

The system bus 408 can be any of several types of bus structure that canfurther interconnect to a memory bus (with or without a memorycontroller), a peripheral bus, and a local bus using any of a variety ofcommercially available bus architectures. The system memory 406comprises ROM 410 and RAM 412. A basic input/output system (BIOS) can bestored in a non-volatile memory such as ROM, erasable programmable readonly memory (EPROM), EEPROM, which BIOS contains the basic routines thathelp to transfer information between elements within the computer 402,such as during startup. The RAM 412 can also comprise a high-speed RAMsuch as static RAM for caching data.

The computer 402 further comprises an internal hard disk drive (HDD) 414(e.g., EIDE, SATA), which internal HDD 414 can also be configured forexternal use in a suitable chassis (not shown), a magnetic floppy diskdrive (FDD) 416, (e.g., to read from or write to a removable diskette418) and an optical disk drive 420, (e.g., reading a CD-ROM disk 422 or,to read from or write to other high capacity optical media such as theDVD). The HDD 414, magnetic FDD 416 and optical disk drive 420 can beconnected to the system bus 408 by a hard disk drive interface 424, amagnetic disk drive interface 426 and an optical drive interface 428,respectively. The hard disk drive interface 424 for external driveimplementations comprises at least one or both of Universal Serial Bus(USB) and Institute of Electrical and Electronics Engineers (IEEE) 1394interface technologies. Other external drive connection technologies arewithin contemplation of the embodiments described herein.

The drives and their associated computer-readable storage media providenonvolatile storage of data, data structures, computer-executableinstructions, and so forth. For the computer 402, the drives and storagemedia accommodate the storage of any data in a suitable digital format.Although the description of computer-readable storage media above refersto a hard disk drive (HDD), a removable magnetic diskette, and aremovable optical media such as a CD or DVD, it should be appreciated bythose skilled in the art that other types of storage media which arereadable by a computer, such as zip drives, magnetic cassettes, flashmemory cards, cartridges, and the like, can also be used in the exampleoperating environment, and further, that any such storage media cancontain computer-executable instructions for performing the methodsdescribed herein.

A number of program modules can be stored in the drives and RAM 412,comprising an operating system 430, one or more application programs432, other program modules 434 and program data 436. All or portions ofthe operating system, applications, modules, and/or data can also becached in the RAM 412. The systems and methods described herein can beimplemented utilizing various commercially available operating systemsor combinations of operating systems.

A user can enter commands and information into the computer 402 throughone or more wired/wireless input devices, e.g., a keyboard 438 and apointing device, such as a mouse 440. Other input devices (not shown)can comprise a microphone, an infrared (IR) remote control, a joystick,a game pad, a stylus pen, touch screen or the like. These and otherinput devices are often connected to the processing unit 404 through aninput device interface 442 that can be coupled to the system bus 408,but can be connected by other interfaces, such as a parallel port, anIEEE 1394 serial port, a game port, a universal serial bus (USB) port,an IR interface, etc.

A monitor 444 or other type of display device can be also connected tothe system bus 408 via an interface, such as a video adapter 446. Itwill also be appreciated that in alternative embodiments, a monitor 444can also be any display device (e.g., another computer having a display,a smart phone, a tablet computer, etc.) for receiving displayinformation associated with computer 402 via any communication means,including via the Internet and cloud-based networks. In addition to themonitor 444, a computer typically comprises other peripheral outputdevices (not shown), such as speakers, printers, etc.

The computer 402 can operate in a networked environment using logicalconnections via wired and/or wireless communications to one or moreremote computers, such as a remote computer(s) 448. The remotecomputer(s) 448 can be a workstation, a server computer, a router, apersonal computer, portable computer, microprocessor-based entertainmentappliance, a peer device or other common network node, and typicallycomprises many or all of the elements described relative to the computer402, although, for purposes of brevity, only a remote memory/storagedevice 450 is illustrated. The logical connections depicted comprisewired/wireless connectivity to a local area network (LAN) 452 and/orlarger networks, e.g., a wide area network (WAN) 454. Such LAN and WANnetworking environments are commonplace in offices and companies, andfacilitate enterprise-wide computer networks, such as intranets, all ofwhich can connect to a global communications network, e.g., theInternet.

When used in a LAN networking environment, the computer 402 can beconnected to the LAN 452 through a wired and/or wireless communicationnetwork interface or adapter 456. The adapter 456 can facilitate wiredor wireless communication to the LAN 452, which can also comprise awireless AP disposed thereon for communicating with the adapter 456.

When used in a WAN networking environment, the computer 402 can comprisea modem 458 or can be connected to a communications server on the WAN454 or has other means for establishing communications over the WAN 454,such as by way of the Internet. The modem 458, which can be internal orexternal and a wired or wireless device, can be connected to the systembus 408 via the input device interface 442. In a networked environment,program modules depicted relative to the computer 402 or portionsthereof, can be stored in the remote memory/storage device 450. It willbe appreciated that the network connections shown are example and othermeans of establishing a communications link between the computers can beused.

The computer 402 can be operable to communicate with any wirelessdevices or entities operatively disposed in wireless communication,e.g., a printer, scanner, desktop and/or portable computer, portabledata assistant, communications satellite, any piece of equipment orlocation associated with a wirelessly detectable tag (e.g., a kiosk,news stand, restroom), and telephone. This can comprise WirelessFidelity (Wi-Fi) and BLUETOOTH® wireless technologies. Thus, thecommunication can be a predefined structure as with a conventionalnetwork or simply an ad hoc communication between at least two devices.

Wi-Fi can allow connection to the Internet from a couch at home, a bedin a hotel room or a conference room at work, without wires. Wi-Fi is awireless technology similar to that used in a cell phone that enablessuch devices, e.g., computers, to send and receive data indoors and out;anywhere within the range of a base station. Wi-Fi networks use radiotechnologies called IEEE 802.11 (a, b, g, n, ac, ag, etc.) to providesecure, reliable, fast wireless connectivity. A Wi-Fi network can beused to connect computers to each other, to the Internet, and to wirednetworks (which can use IEEE 802.3 or Ethernet). Wi-Fi networks operatein the unlicensed 2.4 and 5 GHz radio bands for example or with productsthat contain both bands (dual band), so the networks can providereal-world performance similar to the basic 10BaseT wired Ethernetnetworks used in many offices.

Turning now to FIG. 5, an embodiment 500 of a mobile network platform510 is shown that is an example of network elements 150, 152, 154, 156,and/or VNEs 330, 332, 334, etc. For example, platform 510 can facilitatein whole or in part determining whether a cross reality headset is inmotion and providing instructions to the cross reality headset to adjustthe position of image content on its display according to whether it isin motion. In one or more embodiments, the mobile network platform 510can generate and receive signals transmitted and received by basestations or access points such as base station or access point 122.Generally, mobile network platform 510 can comprise components, e.g.,nodes, gateways, interfaces, servers, or disparate platforms, thatfacilitate both packet-switched (PS) (e.g., internet protocol (IP),frame relay, asynchronous transfer mode (ATM)) and circuit-switched (CS)traffic (e.g., voice and data), as well as control generation fornetworked wireless telecommunication. As a non-limiting example, mobilenetwork platform 510 can be included in telecommunications carriernetworks, and can be considered carrier-side components as discussedelsewhere herein. Mobile network platform 510 comprises CS gatewaynode(s) 512 which can interface CS traffic received from legacy networkslike telephony network(s) 540 (e.g., public switched telephone network(PSTN), or public land mobile network (PLMN)) or a signaling system #7(SS7) network 560. CS gateway node(s) 512 can authorize and authenticatetraffic (e.g., voice) arising from such networks. Additionally, CSgateway node(s) 512 can access mobility, or roaming, data generatedthrough SS7 network 560; for instance, mobility data stored in a visitedlocation register (VLR), which can reside in memory 530. Moreover, CSgateway node(s) 512 interfaces CS-based traffic and signaling and PSgateway node(s) 518. As an example, in a 3GPP UMTS network, CS gatewaynode(s) 512 can be realized at least in part in gateway GPRS supportnode(s) (GGSN). It should be appreciated that functionality and specificoperation of CS gateway node(s) 512, PS gateway node(s) 518, and servingnode(s) 516, is provided and dictated by radio technology(ies) utilizedby mobile network platform 510 for telecommunication over a radio accessnetwork 520 with other devices, such as a radiotelephone 575.

In addition to receiving and processing CS-switched traffic andsignaling, PS gateway node(s) 518 can authorize and authenticatePS-based data sessions with served mobile devices. Data sessions cancomprise traffic, or content(s), exchanged with networks external to themobile network platform 510, like wide area network(s) (WANs) 550,enterprise network(s) 570, and service network(s) 580, which can beembodied in local area network(s) (LANs), can also be interfaced withmobile network platform 510 through PS gateway node(s) 518. It is to benoted that WANs 550 and enterprise network(s) 570 can embody, at leastin part, a service network(s) like IP multimedia subsystem (IMS). Basedon radio technology layer(s) available in technology resource(s) orradio access network 520, PS gateway node(s) 518 can generate packetdata protocol contexts when a data session is established; other datastructures that facilitate routing of packetized data also can begenerated. To that end, in an aspect, PS gateway node(s) 518 cancomprise a tunnel interface (e.g., tunnel termination gateway (TTG) in3GPP UMTS network(s) (not shown)) which can facilitate packetizedcommunication with disparate wireless network(s), such as Wi-Finetworks.

In embodiment 500, mobile network platform 510 also comprises servingnode(s) 516 that, based upon available radio technology layer(s) withintechnology resource(s) in the radio access network 520, convey thevarious packetized flows of data streams received through PS gatewaynode(s) 518. It is to be noted that for technology resource(s) that relyprimarily on CS communication, server node(s) can deliver trafficwithout reliance on PS gateway node(s) 518; for example, server node(s)can embody at least in part a mobile switching center. As an example, ina 3GPP UMTS network, serving node(s) 516 can be embodied in serving GPRSsupport node(s) (SGSN).

For radio technologies that exploit packetized communication, server(s)514 in mobile network platform 510 can execute numerous applicationsthat can generate multiple disparate packetized data streams or flows,and manage (e.g., schedule, queue, format . . . ) such flows. Suchapplication(s) can comprise add-on features to standard services (forexample, provisioning, billing, customer support . . . ) provided bymobile network platform 510. Data streams (e.g., content(s) that arepart of a voice call or data session) can be conveyed to PS gatewaynode(s) 518 for authorization/authentication and initiation of a datasession, and to serving node(s) 516 for communication thereafter. Inaddition to application server, server(s) 514 can comprise utilityserver(s), a utility server can comprise a provisioning server, anoperations and maintenance server, a security server that can implementat least in part a certificate authority and firewalls as well as othersecurity mechanisms, and the like. In an aspect, security server(s)secure communication served through mobile network platform 510 toensure network's operation and data integrity in addition toauthorization and authentication procedures that CS gateway node(s) 512and PS gateway node(s) 518 can enact. Moreover, provisioning server(s)can provision services from external network(s) like networks operatedby a disparate service provider; for instance, WAN 550 or GlobalPositioning System (GPS) network(s) (not shown). Provisioning server(s)can also provision coverage through networks associated to mobilenetwork platform 510 (e.g., deployed and operated by the same serviceprovider), such as the distributed antennas networks shown in FIG. 1(s)that enhance wireless service coverage by providing more networkcoverage.

It is to be noted that server(s) 514 can comprise one or more processorsconfigured to confer at least in part the functionality of mobilenetwork platform 510. To that end, the one or more processor can executecode instructions stored in memory 530, for example. It is should beappreciated that server(s) 514 can comprise a content manager, whichoperates in substantially the same manner as described hereinbefore.

In example embodiment 500, memory 530 can store information related tooperation of mobile network platform 510. Other operational informationcan comprise provisioning information of mobile devices served throughmobile network platform 510, subscriber databases; applicationintelligence, pricing schemes, e.g., promotional rates, flat-rateprograms, couponing campaigns; technical specification(s) consistentwith telecommunication protocols for operation of disparate radio, orwireless, technology layers; and so forth. Memory 530 can also storeinformation from at least one of telephony network(s) 540, WAN 550, SS7network 560, or enterprise network(s) 570. In an aspect, memory 530 canbe, for example, accessed as part of a data store component or as aremotely connected memory store.

In order to provide a context for the various aspects of the disclosedsubject matter, FIG. 5, and the following discussion, are intended toprovide a brief, general description of a suitable environment in whichthe various aspects of the disclosed subject matter can be implemented.While the subject matter has been described above in the general contextof computer-executable instructions of a computer program that runs on acomputer and/or computers, those skilled in the art will recognize thatthe disclosed subject matter also can be implemented in combination withother program modules. Generally, program modules comprise routines,programs, components, data structures, etc. that perform particulartasks and/or implement particular abstract data types.

Turning now to FIG. 6, an illustrative embodiment of a communicationdevice 600 is shown. The communication device 600 can serve as anillustrative embodiment of devices such as data terminals 114, mobiledevices 124, vehicle 126, display devices 144 or other client devicesfor communication via either communications network 125. For example,communication device 600 can facilitate in whole or in part determiningwhether a cross reality headset is in motion and providing instructionsto the cross reality headset to adjust the position of image content onits display according to whether it is in motion. Further, the mediacontent server, advertisement server, cross reality headset, smartphone,sensors module, movement module, rules module, feedback module, andcontent module can comprise the communication device 600 or portionsthereof.

The communication device 600 can comprise a wireline and/or wirelesstransceiver 602 (herein transceiver 602), a user interface (UI) 604, apower supply 614, a location receiver 616, a motion sensor 618, anorientation sensor 620, and a controller 606 for managing operationsthereof. The transceiver 602 can support short-range or long-rangewireless access technologies such as Bluetooth®, ZigBee®, WiFi, DECT, orcellular communication technologies, just to mention a few (Bluetooth®and ZigBee® are trademarks registered by the Bluetooth® Special InterestGroup and the ZigBee® Alliance, respectively). Cellular technologies caninclude, for example, CDMA-1X, UMTS/HSDPA, GSM/GPRS, TDMA/EDGE, EV/DO,WiMAX, SDR, LTE, as well as other next generation wireless communicationtechnologies as they arise. The transceiver 602 can also be adapted tosupport circuit-switched wireline access technologies (such as PSTN),packet-switched wireline access technologies (such as TCP/IP, VoIP,etc.), and combinations thereof.

The UI 604 can include a depressible or touch-sensitive keypad 608 witha navigation mechanism such as a roller ball, a joystick, a mouse, or anavigation disk for manipulating operations of the communication device600. The keypad 608 can be an integral part of a housing assembly of thecommunication device 600 or an independent device operably coupledthereto by a tethered wireline interface (such as a USB cable) or awireless interface supporting for example Bluetooth®. The keypad 608 canrepresent a numeric keypad commonly used by phones, and/or a QWERTYkeypad with alphanumeric keys. The UI 604 can further include a display610 such as monochrome or color LCD (Liquid Crystal Display), OLED(Organic Light Emitting Diode) or other suitable display technology forconveying images to an end user of the communication device 600. In anembodiment where the display 610 is touch-sensitive, a portion or all ofthe keypad 608 can be presented by way of the display 610 withnavigation features.

The display 610 can use touch screen technology to also serve as a userinterface for detecting user input. As a touch screen display, thecommunication device 600 can be adapted to present a user interfacehaving graphical user interface (GUI) elements that can be selected by auser with a touch of a finger. The display 610 can be equipped withcapacitive, resistive or other forms of sensing technology to detect howmuch surface area of a user's finger has been placed on a portion of thetouch screen display. This sensing information can be used to controlthe manipulation of the GUI elements or other functions of the userinterface. The display 610 can be an integral part of the housingassembly of the communication device 600 or an independent devicecommunicatively coupled thereto by a tethered wireline interface (suchas a cable) or a wireless interface.

The UI 604 can also include an audio system 612 that utilizes audiotechnology for conveying low volume audio (such as audio heard inproximity of a human ear) and high volume audio (such as speakerphonefor hands free operation). The audio system 612 can further include amicrophone for receiving audible signals of an end user. The audiosystem 612 can also be used for voice recognition applications. The UI604 can further include an image sensor 613 such as a charged coupleddevice (CCD) camera for capturing still or moving images.

The power supply 614 can utilize common power management technologiessuch as replaceable and rechargeable batteries, supply regulationtechnologies, and/or charging system technologies for supplying energyto the components of the communication device 600 to facilitatelong-range or short-range portable communications. Alternatively, or incombination, the charging system can utilize external power sources suchas DC power supplied over a physical interface such as a USB port orother suitable tethering technologies.

The location receiver 616 can utilize location technology such as aglobal positioning system (GPS) receiver capable of assisted GPS foridentifying a location of the communication device 600 based on signalsgenerated by a constellation of GPS satellites, which can be used forfacilitating location services such as navigation. The motion sensor 618can utilize motion sensing technology such as an accelerometer, agyroscope, or other suitable motion sensing technology to detect motionof the communication device 600 in three-dimensional space. Theorientation sensor 620 can utilize orientation sensing technology suchas a magnetometer to detect the orientation of the communication device600 (north, south, west, and east, as well as combined orientations indegrees, minutes, or other suitable orientation metrics).

The communication device 600 can use the transceiver 602 to alsodetermine a proximity to a cellular, WiFi, Bluetooth®, or other wirelessaccess points by sensing techniques such as utilizing a received signalstrength indicator (RSSI) and/or signal time of arrival (TOA) or time offlight (TOF) measurements. The controller 606 can utilize computingtechnologies such as a microprocessor, a digital signal processor (DSP),programmable gate arrays, application specific integrated circuits,and/or a video processor with associated storage memory such as Flash,ROM, RAM, SRAM, DRAM or other storage technologies for executingcomputer instructions, controlling, and processing data supplied by theaforementioned components of the communication device 600.

Other components not shown in FIG. 6 can be used in one or moreembodiments of the subject disclosure. For instance, the communicationdevice 600 can include a slot for adding or removing an identity modulesuch as a Subscriber Identity Module (SIM) card or Universal IntegratedCircuit Card (UICC). SIM or UICC cards can be used for identifyingsubscriber services, executing programs, storing subscriber data, and soon.

The terms “first,” “second,” “third,” and so forth, as used in theclaims, unless otherwise clear by context, is for clarity only anddoesn't otherwise indicate or imply any order in time. For instance, “afirst determination,” “a second determination,” and “a thirddetermination,” does not indicate or imply that the first determinationis to be made before the second determination, or vice versa, etc.

In the subject specification, terms such as “store,” “storage,” “datastore,” data storage,” “database,” and substantially any otherinformation storage component relevant to operation and functionality ofa component, refer to “memory components,” or entities embodied in a“memory” or components comprising the memory. It will be appreciatedthat the memory components described herein can be either volatilememory or nonvolatile memory, or can comprise both volatile andnonvolatile memory, by way of illustration, and not limitation, volatilememory, non-volatile memory, disk storage, and memory storage. Further,nonvolatile memory can be included in read only memory (ROM),programmable ROM (PROM), electrically programmable ROM (EPROM),electrically erasable ROM (EEPROM), or flash memory. Volatile memory cancomprise random access memory (RAM), which acts as external cachememory. By way of illustration and not limitation, RAM is available inmany forms such as synchronous RAM (SRAM), dynamic RAM (DRAM),synchronous DRAM (SDRAM), double data rate SDRAM (DDR SDRAM), enhancedSDRAM (ESDRAM), Synchlink DRAM (SLDRAM), and direct Rambus RAM (DRRAM).Additionally, the disclosed memory components of systems or methodsherein are intended to comprise, without being limited to comprising,these and any other suitable types of memory.

Moreover, it will be noted that the disclosed subject matter can bepracticed with other computer system configurations, comprisingsingle-processor or multiprocessor computer systems, mini-computingdevices, mainframe computers, as well as personal computers, hand-heldcomputing devices (e.g., PDA, phone, smartphone, watch, tabletcomputers, netbook computers, etc.), microprocessor-based orprogrammable consumer or industrial electronics, and the like. Theillustrated aspects can also be practiced in distributed computingenvironments where tasks are performed by remote processing devices thatare linked through a communications network; however, some if not allaspects of the subject disclosure can be practiced on stand-alonecomputers. In a distributed computing environment, program modules canbe located in both local and remote memory storage devices.

In one or more embodiments, information regarding use of services can begenerated including services being accessed, media consumption history,user preferences, and so forth. This information can be obtained byvarious methods including user input, detecting types of communications(e.g., video content vs. audio content), analysis of content streams,sampling, and so forth. The generating, obtaining and/or monitoring ofthis information can be responsive to an authorization provided by theuser. In one or more embodiments, an analysis of data can be subject toauthorization from user(s) associated with the data, such as an opt-in,an opt-out, acknowledgement requirements, notifications, selectiveauthorization based on types of data, and so forth.

Some of the embodiments described herein can also employ artificialintelligence (AI) to facilitate automating one or more featuresdescribed herein. The embodiments (e.g., in connection withautomatically identifying acquired cell sites that provide a maximumvalue/benefit after addition to an existing communication network) canemploy various AI-based schemes for carrying out various embodimentsthereof. Moreover, the classifier can be employed to determine a rankingor priority of each cell site of the acquired network. A classifier is afunction that maps an input attribute vector, x=(x1, x2, x3, x4, . . . ,xn), to a confidence that the input belongs to a class, that is,f(x)=confidence (class). Such classification can employ a probabilisticand/or statistical-based analysis (e.g., factoring into the analysisutilities and costs) to determine or infer an action that a user desiresto be automatically performed. A support vector machine (SVM) is anexample of a classifier that can be employed. The SVM operates byfinding a hypersurface in the space of possible inputs, which thehypersurface attempts to split the triggering criteria from thenon-triggering events. Intuitively, this makes the classificationcorrect for testing data that is near, but not identical to trainingdata. Other directed and undirected model classification approachescomprise, e.g., naïve Bayes, Bayesian networks, decision trees, neuralnetworks, fuzzy logic models, and probabilistic classification modelsproviding different patterns of independence can be employed.Classification as used herein also is inclusive of statisticalregression that is utilized to develop models of priority.

As will be readily appreciated, one or more of the embodiments canemploy classifiers that are explicitly trained (e.g., via a generictraining data) as well as implicitly trained (e.g., via observing UEbehavior, operator preferences, historical information, receivingextrinsic information). For example, SVMs can be configured via alearning or training phase within a classifier constructor and featureselection module. Thus, the classifier(s) can be used to automaticallylearn and perform a number of functions, including but not limited todetermining according to predetermined criteria which of the acquiredcell sites will benefit a maximum number of subscribers and/or which ofthe acquired cell sites will add minimum value to the existingcommunication network coverage, etc.

As used in some contexts in this application, in some embodiments, theterms “component,” “system” and the like are intended to refer to, orcomprise, a computer-related entity or an entity related to anoperational apparatus with one or more specific functionalities, whereinthe entity can be either hardware, a combination of hardware andsoftware, software, or software in execution. As an example, a componentmay be, but is not limited to being, a process running on a processor, aprocessor, an object, an executable, a thread of execution,computer-executable instructions, a program, and/or a computer. By wayof illustration and not limitation, both an application running on aserver and the server can be a component. One or more components mayreside within a process and/or thread of execution and a component maybe localized on one computer and/or distributed between two or morecomputers. In addition, these components can execute from variouscomputer readable media having various data structures stored thereon.The components may communicate via local and/or remote processes such asin accordance with a signal having one or more data packets (e.g., datafrom one component interacting with another component in a local system,distributed system, and/or across a network such as the Internet withother systems via the signal). As another example, a component can be anapparatus with specific functionality provided by mechanical partsoperated by electric or electronic circuitry, which is operated by asoftware or firmware application executed by a processor, wherein theprocessor can be internal or external to the apparatus and executes atleast a part of the software or firmware application. As yet anotherexample, a component can be an apparatus that provides specificfunctionality through electronic components without mechanical parts,the electronic components can comprise a processor therein to executesoftware or firmware that confers at least in part the functionality ofthe electronic components. While various components have beenillustrated as separate components, it will be appreciated that multiplecomponents can be implemented as a single component, or a singlecomponent can be implemented as multiple components, without departingfrom example embodiments.

Further, the various embodiments can be implemented as a method,apparatus or article of manufacture using standard programming and/orengineering techniques to produce software, firmware, hardware or anycombination thereof to control a computer to implement the disclosedsubject matter. The term “article of manufacture” as used herein isintended to encompass a computer program accessible from anycomputer-readable device or computer-readable storage/communicationsmedia. For example, computer readable storage media can include, but arenot limited to, magnetic storage devices (e.g., hard disk, floppy disk,magnetic strips), optical disks (e.g., compact disk (CD), digitalversatile disk (DVD)), smart cards, and flash memory devices (e.g.,card, stick, key drive). Of course, those skilled in the art willrecognize many modifications can be made to this configuration withoutdeparting from the scope or spirit of the various embodiments.

In addition, the words “example” and “exemplary” are used herein to meanserving as an instance or illustration. Any embodiment or designdescribed herein as “example” or “exemplary” is not necessarily to beconstrued as preferred or advantageous over other embodiments ordesigns. Rather, use of the word example or exemplary is intended topresent concepts in a concrete fashion. As used in this application, theterm “or” is intended to mean an inclusive “or” rather than an exclusive“or”. That is, unless specified otherwise or clear from context, “Xemploys A or B” is intended to mean any of the natural inclusivepermutations. That is, if X employs A; X employs B; or X employs both Aand B, then “X employs A or B” is satisfied under any of the foregoinginstances. In addition, the articles “a” and “an” as used in thisapplication and the appended claims should generally be construed tomean “one or more” unless specified otherwise or clear from context tobe directed to a singular form.

Moreover, terms such as “user equipment,” “mobile station,” “mobile,”subscriber station,” “access terminal,” “terminal,” “handset,” “mobiledevice” (and/or terms representing similar terminology) can refer to awireless device utilized by a subscriber or user of a wirelesscommunication service to receive or convey data, control, voice, video,sound, gaming or substantially any data-stream or signaling-stream. Theforegoing terms are utilized interchangeably herein and with referenceto the related drawings.

Furthermore, the terms “user,” “subscriber,” “customer,” “consumer” andthe like are employed interchangeably throughout, unless contextwarrants particular distinctions among the terms. It should beappreciated that such terms can refer to human entities or automatedcomponents supported through artificial intelligence (e.g., a capacityto make inference based, at least, on complex mathematical formalisms),which can provide simulated vision, sound recognition and so forth.

As employed herein, the term “processor” can refer to substantially anycomputing processing unit or device comprising, but not limited tocomprising, single-core processors; single-processors with softwaremultithread execution capability; multi-core processors; multi-coreprocessors with software multithread execution capability; multi-coreprocessors with hardware multithread technology; parallel platforms; andparallel platforms with distributed shared memory. Additionally, aprocessor can refer to an integrated circuit, an application specificintegrated circuit (ASIC), a digital signal processor (DSP), a fieldprogrammable gate array (FPGA), a programmable logic controller (PLC), acomplex programmable logic device (CPLD), a discrete gate or transistorlogic, discrete hardware components or any combination thereof designedto perform the functions described herein. Processors can exploitnano-scale architectures such as, but not limited to, molecular andquantum-dot based transistors, switches and gates, in order to optimizespace usage or enhance performance of user equipment. A processor canalso be implemented as a combination of computing processing units.

As used herein, terms such as “data storage,” data storage,” “database,”and substantially any other information storage component relevant tooperation and functionality of a component, refer to “memorycomponents,” or entities embodied in a “memory” or components comprisingthe memory. It will be appreciated that the memory components orcomputer-readable storage media, described herein can be either volatilememory or nonvolatile memory or can include both volatile andnonvolatile memory.

What has been described above includes mere examples of variousembodiments. It is, of course, not possible to describe everyconceivable combination of components or methodologies for purposes ofdescribing these examples, but one of ordinary skill in the art canrecognize that many further combinations and permutations of the presentembodiments are possible. Accordingly, the embodiments disclosed and/orclaimed herein are intended to embrace all such alterations,modifications and variations that fall within the spirit and scope ofthe appended claims. Furthermore, to the extent that the term “includes”is used in either the detailed description or the claims, such term isintended to be inclusive in a manner similar to the term “comprising” as“comprising” is interpreted when employed as a transitional word in aclaim.

In addition, a flow diagram may include a “start” and/or “continue”indication. The “start” and “continue” indications reflect that thesteps presented can optionally be incorporated in or otherwise used inconjunction with other routines. In this context, “start” indicates thebeginning of the first step presented and may be preceded by otheractivities not specifically shown. Further, the “continue” indicationreflects that the steps presented may be performed multiple times and/ormay be succeeded by other activities not specifically shown. Further,while a flow diagram indicates a particular ordering of steps, otherorderings are likewise possible provided that the principles ofcausality are maintained.

As may also be used herein, the term(s) “operably coupled to”, “coupledto”, and/or “coupling” includes direct coupling between items and/orindirect coupling between items via one or more intervening items. Suchitems and intervening items include, but are not limited to, junctions,communication paths, components, circuit elements, circuits, functionalblocks, and/or devices. As an example of indirect coupling, a signalconveyed from a first item to a second item may be modified by one ormore intervening items by modifying the form, nature or format ofinformation in a signal, while one or more elements of the informationin the signal are nevertheless conveyed in a manner than can berecognized by the second item. In a further example of indirectcoupling, an action in a first item can cause a reaction on the seconditem, as a result of actions and/or reactions in one or more interveningitems.

Although specific embodiments have been illustrated and describedherein, it should be appreciated that any arrangement which achieves thesame or similar purpose may be substituted for the embodiments describedor shown by the subject disclosure. The subject disclosure is intendedto cover any and all adaptations or variations of various embodiments.Combinations of the above embodiments, and other embodiments notspecifically described herein, can be used in the subject disclosure.For instance, one or more features from one or more embodiments can becombined with one or more features of one or more other embodiments. Inone or more embodiments, features that are positively recited can alsobe negatively recited and excluded from the embodiment with or withoutreplacement by another structural and/or functional feature. The stepsor functions described with respect to the embodiments of the subjectdisclosure can be performed in any order. The steps or functionsdescribed with respect to the embodiments of the subject disclosure canbe performed alone or in combination with other steps or functions ofthe subject disclosure, as well as from other embodiments or from othersteps that have not been described in the subject disclosure. Further,more than or less than all of the features described with respect to anembodiment can also be utilized.

What is claimed is:
 1. A device, comprising: a processing systemincluding a processor; and a memory that stores executable instructionsthat, when executed by the processing system, facilitate performance ofoperations, the operations comprising: detecting a user operating across reality headset; receiving a first location of the cross realityheadset; providing a group of image content and a group of audio contentto the cross reality headset; receiving a second location of the crossreality headset; determining the cross reality headset is stationarybased on the first location and the second location resulting in adetermination; and providing instructions to the cross reality headsetto adjust positioning the group of image content on a display of thecross reality headset and to provide the group of audio contentaccording to the determination resulting in an adjustment of thepositioning of the group of image content, wherein the cross realityheadset presents the group of image content according to the adjustmenton the display, wherein the cross reality headset provides the group ofaudio content.
 2. The device of claim 1, wherein media content comprisesa first portion of the group of image content and a first portion of thegroup of audio content.
 3. The device of claim 1, wherein the displaypresents a field of view of the user, wherein the field of viewcomprises a periphery and a center.
 4. The device of claim 3, whereinthe providing of the instructions comprises providing instructions tothe cross reality headset to present a second portion of the group ofimage content on the periphery of the field of view according to theadjustment, wherein the cross reality headset presents the secondportion of the group of image content on the periphery of the field ofview according to the adjustment.
 5. The device of claim 3, wherein theproviding of the instructions comprises providing instructions to thecross reality headset to present a third portion of the group of imagecontent in the center of the field of view according to the adjustment,wherein the cross reality headset presents the third portion of thegroup of image content in the center of the field of view according tothe adjustment.
 6. The device of claim 5, wherein the third portion ofthe group of image content comprises an advertisement.
 7. The device ofclaim 1, wherein the cross reality headset comprises one of an augmentedreality headset, mixed reality headset, or a virtual reality headset. 8.A non-transitory, machine-readable medium, comprising executableinstructions that, when executed by a processing system including aprocessor, facilitate performance of operations, the operationscomprising: detecting a user operating a cross reality headset;receiving a first location of the cross reality headset; providing agroup of image content and a group of audio content to the cross realityheadset; receiving a second location of the cross reality headset;determining the cross reality headset is in motion based on the firstlocation and the second location resulting in a first determination; andproviding instructions to the cross reality headset to adjustpositioning of the group of image content on a display of the crossreality headset and to provide the group of audio content according tothe first determination resulting in an adjustment of the positioning ofthe group of image content, wherein the cross reality headset presentsthe group of image content according to the adjustment on the display,wherein the cross reality headset provides the group of audio content.9. The non-transitory, machine-readable medium of claim 8, wherein mediacontent comprises a first portion of the group of image content and afirst portion of the group of the audio content.
 10. The non-transitory,machine-readable medium of claim 8, wherein the display presents a fieldof view of the user, wherein the field of view comprises a periphery anda center.
 11. The non-transitory, machine-readable medium of claim 10,wherein the operations further comprise detecting a speed of the motionassociated with the cross reality headset based on the first locationand the second location.
 12. The non-transitory, machine-readable mediumof claim 11, wherein the providing of the instructions comprisesproviding the instructions to the cross reality headset to adjust thepositioning of the group of image content according to the speed of themotion associated with the cross reality headset.
 13. Thenon-transitory, machine-readable medium of claim 11, wherein theoperations comprise obtaining a first speed threshold and obtaining asecond speed threshold.
 14. The non-transitory, machine-readable mediumof claim 13, wherein the operations comprise determining the speed ofthe motion associated with the cross reality headset exceeds the firstspeed threshold and determining the speed of the motion associated withthe cross reality headset does not exceed the second speed thresholdresulting in a second determination.
 15. The non-transitory,machine-readable medium of claim 14, wherein the providing of theinstructions comprises providing the instructions to the cross realityheadset to adjust the positioning of the group of image contentaccording to the second determination resulting in the adjustment,wherein the cross reality headset presents the group of image content inthe periphery of the field of view according to the adjustment.
 16. Thenon-transitory, machine-readable medium of claim 8, wherein the crossreality headset comprises one of an augmented reality headset, mixedreality headset, or a virtual reality headset.
 17. A method, comprising:detecting, by a processing system including a processor, a useroperating a cross reality headset; receiving, by the processing system,a first location of the cross reality headset; providing, by theprocessing system, a group of image content and a group of audio contentto the cross reality headset; receiving, by the processing system, asecond location of the cross reality headset; determining, by theprocessing system, the cross reality headset is in motion based on thefirst location and the second location resulting in a firstdetermination; obtaining, by the processing system, a speed threshold;determining, by the processing system, a speed of the motion exceeds thespeed threshold resulting in a second determination; and providing, bythe processing system, instructions to the cross reality headset toadjust positioning of the group of image content on a display of thecross reality headset and to provide the group of audio contentaccording to the first determination and the second determinationresulting in an adjustment of the group of image content, wherein thecross reality headset presents the group of image content according tothe adjustment on the display, wherein the cross reality headsetprovides the group of audio content.
 18. The method of claim 17, whereinthe instructions indicate to the cross reality headset not to presentthe group of image content on the display.
 19. The method of claim 17,wherein the instructions indicate to the cross reality headset topresent only the group of audio content.
 20. The method of claim 17,wherein media content comprises a video portion that includes a portionof the group of image content and the media content comprises an audioportion that includes a portion of the group of audio content, whereinthe instructions indicate to provide only the audio portion of the mediacontent.